

You can easily get enough nuggets in a single run to unlock multiple items of your choice. Unlocking through quests would probably also be slower than the current chicken nugget system. With the current system, you can also prioritize what items/traits you want to unlock first. If you were unlucky, you might never *find* Resurrection Shampoo during play to be able to unlock it. The down side of that is that it would make you completely reliant on the RNG to unlock stuff. You could still use the doctor/thief to remove items from the pools, just not to unlock new perks.

Honestly, you could do the same thing with traits, (A new trait appears in the trait selection menu (With gold text, to draw attention), use it's abilty, unlock it) and just remove chicken nuggets, at least until you found another use for them. The quest would be to be ressurected once by the shampoo, and if you did the quest, you would unlock the item. A little message would appear above your character's head (similar to the "Big Quest Updated!" one) that says "Item Quest Started!". For instance, you rob a bank, and inside the safe you find a Ressurection Shampoo.

Originally posted by DylanMiner007:Maybe you would have the chance to find a non-unlocked item in a chest/safe, and if you completed a certain mission with it you would unlock it to use.
